Artificial, games.
Not you. Yours.
Most games put you in control.
Artificial Games asks what happens when you give that control to a thing you made.
Brief an AI character, then watch it play a game. It makes moves, takes risks, forms grudges, betrays, bargains, panics, does what you hoped, and what you feared, and then explains itself afterwards.
Brief, watch, react, refine.
Over time, your character becomes more yours, not because you control it, but because you shape it.
Not you. Yours.